Module:Events/Polynesia Event (2024)
Jump to navigation
Jump to search
Documentation for this module may be created at Module:Events/Polynesia Event (2024)/doc
local GenMod = require( 'Module:General' )
status = "live" -- Event status (beta/live/[nil])
start_date_beta = "28-08-2024" -- Start date of beta event (DD-MM-YYYY)
start_date = "02-10-2024" -- Start date of event (DD-MM-YYYY)
duration = 17 -- Duration of event (21 = 21 days)
start_time_beta = "12:30:00 UTC" -- Start time of beta event (HH:MM:SS UTC)
start_time_am = "08:30:00 UTC" -- Start time of event (HH:MM:SS UTC)
start_time_eu = "10:30:00 UTC" -- Start time of event (HH:MM:SS UTC)
quest_header = "Polynesia Event" -- Header: "XYZ Event" 1/10
quest_extra_header = "<i>(optional)</i> Evolving Building Extras" -- Header Extra: "Evolving Building Extras" 1/3
token = "Sea Shells" -- Event token image name
progress = quest_header .. " Progress" -- Event progress image name
quest_reward = 350 -- Reward tokens for each quest
start_tokens = GenMod.Comma(2100) -- Starting amount of token for the event
daily_tokens = 200 -- Daily amount of tokens
incident_tokens = 150 -- Amount of tokens for incidents
left_colour = "#00cff3" -- Header: Hex colour of left side (default: #329CB3)
video = "https://www.youtube.com/watch?v=m5s9ATOriQU"
questgiver = {} -- Questgiver image names
questgiver[1] = "Questgiver_StoneAge_Maori"
evolution_building = {} -- Evolution buildings
evolution_building[#evolution_building +1] = "Drum Tower"
daily_special = {}
daily_special_desc = {} --Description, if different from image
daily_special[1] = "Gears"
daily_special_desc[1] = "200 Gears"
daily_special[2] = "Drum Tower Token"
daily_special[3] = "Tamanu Stilt House"
daily_special[4] = "Goat Shed"
daily_special[5] = "Aito Stilt House"
daily_special[6] = "Complete Barracks Refill"
daily_special[7] = "Cozy Hangout"
daily_special[8] = "Portia Stilt House"
daily_special[9] = "Coconut Farm"
daily_special[10] = "Drum Tower Token"
daily_special[11] = "Gears"
daily_special_desc[11] = "200 Gears"
daily_special[12] = "Pua Stilt House"
daily_special[13] = "Coconut Orchard"
daily_special[14] = "Age Up Kit"
daily_special[15] = "Relax Spot"
daily_special[16] = "Goat Cave"
daily_special[17] = "Mercenary Selection Kit"
-- Questline
questline = {}
questline_type = {}
questline_reward = {}
questline_questgiver = {}
-- Questline 1
questline[#questline +1] = {}
questline_type[#questline] = {}
questline_reward[#questline] = GenMod.Icon(evolution_building[1] .. " Token")
questline_questgiver[#questline] = questgiver[1]
questline[#questline][1] = {}
questline[#questline][1][1] = "Pay Food"
questline[#questline][1][2] = "Collect 5 short productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][2] = {}
questline[#questline][2][1] = "Win this Battle (Encounter: 8)"
questline[#questline][2][2] = "Pay 24 Infantry units"
questline[#questline][3] = {}
questline[#questline][3][1] = "Spend 6 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][3][2] = "Accept 2 trade offers"
questline[#questline][4] = {}
questline[#questline][4][1] = "Pay Primary Goods"
questline[#questline][4][2] = "Solve this Negotiation"
-- Questline 2
questline[#questline +1] = {}
questline_type[#questline] = {}
questline_reward[#questline] = GenMod.Icon(token) .. ' ' .. GenMod.Comma(1000)
questline_questgiver[#questline] = questgiver[1]
questline[#questline][1] = {}
questline[#questline][1][1] = "Have 1 " .. evolution_building[1] .. " on level 1 in Capital City"
questline[#questline][2] = {}
questline[#questline][2][1] = "Pay Coins"
questline[#questline][2][2] = "Accept 4 trade offers"
questline[#questline][3] = {}
questline[#questline][3][1] = "Win this Battle (Encounter: 10)"
questline[#questline][3][2] = "Solve this Negotiation"
questline[#questline][4] = {}
questline[#questline][4][1] = "Spend 12 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][4][2] = "Collect Food"
questline[#questline][5] = {}
questline[#questline][5][1] = "Collect 20 medium productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][5][2] = "Collect 30 productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][6] = {}
questline[#questline][6][1] = "Win this Battle (Encounter: 33)"
questline[#questline][6][2] = "Pay 36 Infantry units"
questline[#questline][7] = {}
questline[#questline][7][1] = "Pay 48 Infantry units"
questline[#questline][7][2] = "Collect 15 long productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][8] = {}
questline[#questline][8][1] = "Solve this Negotiation"
questline[#questline][8][2] = "Win this Battle (Encounter: 27)"
-- Questline 3
questline[#questline +1] = {}
questline_type[#questline] = {}
questline_reward[#questline] = GenMod.Icon(evolution_building[1] .. " Token")
questline_questgiver[#questline] = questgiver[1]
questline[#questline][1] = {}
questline[#questline][1][1] = "Pay Coins"
questline[#questline][1][2] = "Accept 4 trade offers"
questline[#questline][2] = {}
questline[#questline][2][1] = "Solve 4 incidents"
questline[#questline][2][2] = "Pay Primary Goods"
questline[#questline][3] = {}
questline[#questline][3][1] = "Win 2 battles"
questline[#questline][3][2] = "Solve this Negotiation"
questline[#questline][4] = {}
questline[#questline][4][1] = "Accept 3 trade offers"
questline[#questline][4][2] = "Collect 35 productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][5] = {}
questline[#questline][5][1] = "Collect 10 long productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][5][2] = "Collect 1 production in Luxurious Farm from [Previous Era] or [Current Era] in Capital City"
questline[#questline][6] = {}
questline[#questline][6][1] = "Win this Battle (Encounter: 10)"
questline[#questline][6][2] = "Solve this Negotiation"
questline[#questline][7] = {}
questline[#questline][7][1] = "Collect 35 short productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][7][2] = "Pay 6 Cavalry units"
questline[#questline][8] = {}
questline[#questline][8][1] = "Spend 15 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][8][2] = "Accept 6 trade offers"
questline[#questline][9] = {}
questline[#questline][9][1] = "Solve 8 incidents"
questline[#questline][9][2] = "Collect 2 productions in Luxurious Farm from [Previous Era] or [Current Era] in Capital City"
questline[#questline][10] = {}
questline[#questline][10][1] = "Pay Tertiary Goods"
questline[#questline][10][2] = "Pay 48 Infantry units"
questline[#questline][11] = {}
questline[#questline][11][1] = "Win this Battle (Encounter: 31)"
questline[#questline][11][2] = "Collect 40 productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][12] = {}
questline[#questline][12][1] = "Collect 35 medium productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][12][2] = "Solve 8 incidents"
-- Questline 4
questline[#questline +1] = {}
questline_type[#questline] = {}
questline_reward[#questline] = GenMod.Icon(token) .. ' ' .. GenMod.Comma(1250)
questline_questgiver[#questline] = questgiver[1]
questline[#questline][1] = {}
questline[#questline][1][1] = "Win 2 battles"
questline[#questline][1][2] = "Solve this Negotiation"
questline[#questline][2] = {}
questline[#questline][2][1] = "Spend 16 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][2][2] = "Pay 8 Ranged units"
questline[#questline][3] = {}
questline[#questline][3][1] = "Win this Battle (Encounter: 11)"
questline[#questline][3][2] = "Solve this Negotiation"
questline[#questline][4] = {}
questline[#questline][4][1] = "Solve 4 incidents"
questline[#questline][4][2] = "Pay 4 Heavy Infantry units (or era equivalent)"
questline[#questline][5] = {}
questline[#questline][5][1] = "Collect Coins"
questline[#questline][5][2] = "Pay Tertiary Goods"
questline[#questline][6] = {}
questline[#questline][6][1] = "Collect 40 medium productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][6][2] = "Collect 1 production in Luxurious Farm from [Previous Era] or [Current Era] in Capital City"
questline[#questline][7] = {}
questline[#questline][7][1] = "Spend 11 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][7][2] = "Accept 5 trade offers"
questline[#questline][8] = {}
questline[#questline][8][1] = "Solve 8 incidents"
questline[#questline][8][2] = "Pay Secondary Goods"
questline[#questline][9] = {}
questline[#questline][9][1] = "Win 2 battles"
questline[#questline][9][2] = "Solve this Negotiation"
questline[#questline][10] = {}
questline[#questline][10][1] = "Pay Food"
questline[#questline][10][2] = "Collect Food"
questline[#questline][11] = {}
questline[#questline][11][1] = "Pay 5 Research Points"
questline[#questline][11][2] = "Collect 40 short productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][12] = {}
questline[#questline][12][1] = "Research 1 technology"
questline[#questline][12][2] = "Pay 8 Ranged units"
-- Questline 5
questline[#questline +1] = {}
questline_type[#questline] = {}
questline_reward[#questline] = GenMod.Icon(evolution_building[1] .. " Token")
questline_questgiver[#questline] = questgiver[1]
questline[#questline][1] = {}
questline[#questline][1][1] = "Pay Secondary Goods"
questline[#questline][1][2] = "Collect 2 productions in Luxurious Farm from [Previous Era] or [Current Era] in Capital City"
questline[#questline][2] = {}
questline[#questline][2][1] = "Solve 4 incidents"
questline[#questline][2][2] = "Pay Food"
questline[#questline][3] = {}
questline[#questline][3][1] = "Win this Battle (Encounter: 19)"
questline[#questline][3][2] = "Pay Secondary Goods"
questline[#questline][4] = {}
questline[#questline][4][1] = "Collect 10 long productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][4][2] = "Solve this Negotiation"
questline[#questline][5] = {}
questline[#questline][5][1] = "Pay Primary Goods"
questline[#questline][5][2] = "Accept 9 trade offers"
questline[#questline][6] = {}
questline[#questline][6][1] = "Collect 65 short productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][6][2] = "Pay 48 Infantry units"
questline[#questline][7] = {}
questline[#questline][7][1] = "Win this Battle (Encounter: 20)"
questline[#questline][7][2] = "Solve this Negotiation"
questline[#questline][8] = {}
questline[#questline][8][1] = "Solve 6 incidents"
questline[#questline][8][2] = "Pay 8 Cavalry units"
questline[#questline][9] = {}
questline[#questline][9][1] = "Spend 16 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][9][2] = "Solve 5 incidents"
questline[#questline][10] = {}
questline[#questline][10][1] = "Win 2 battles"
questline[#questline][10][2] = "Collect 80 productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][11] = {}
questline[#questline][11][1] = "Accept 10 trade offers"
questline[#questline][11][2] = "Collect 30 medium productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][12] = {}
questline[#questline][12][1] = "Collect Coins"
questline[#questline][12][2] = "Solve this Negotiation"
-- Questline 6
questline[#questline +1] = {}
questline_type[#questline] = {}
questline_reward[#questline] = GenMod.Icon(token) .. ' ' .. GenMod.Comma(1500)
questline_questgiver[#questline] = questgiver[1]
questline[#questline][1] = {}
questline[#questline][1][1] = "Collect Food"
questline[#questline][1][2] = "Pay 12 Ranged units"
questline[#questline][2] = {}
questline[#questline][2][1] = "Pay Tertiary Goods"
questline[#questline][2][2] = "Collect Coins"
questline[#questline][3] = {}
questline[#questline][3][1] = "Solve 8 incidents"
questline[#questline][3][2] = "Spend 14 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][4] = {}
questline[#questline][4][1] = "Win this Battle (Encounter: 26)"
questline[#questline][4][2] = "Accept 7 trade offers"
questline[#questline][5] = {}
questline[#questline][5][1] = "Pay 16 Ranged units"
questline[#questline][5][2] = "Collect 45 short productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][6] = {}
questline[#questline][6][1] = "Spend 18 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][6][2] = "Solve this Negotiation"
questline[#questline][7] = {}
questline[#questline][7][1] = "Collect 12 long productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][7][2] = "Pay 48 Infantry units"
questline[#questline][8] = {}
questline[#questline][8][1] = "Win 2 battles"
questline[#questline][8][2] = "Accept 10 trade offers"
questline[#questline][9] = {}
questline[#questline][9][1] = "Pay Primary Goods"
questline[#questline][9][2] = "Solve 7 incidents"
questline[#questline][10] = {}
questline[#questline][10][1] = "Collect 70 productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][10][2] = "Solve this Negotiation"
questline[#questline][11] = {}
questline[#questline][11][1] = "Spend 20 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][11][2] = "Collect 2 productions in Luxurious Farm from [Previous Era] or [Current Era] in Capital City"
questline[#questline][12] = {}
questline[#questline][12][1] = "Win 3 battles"
questline[#questline][12][2] = "Pay Food"
-- Questline 7
questline[#questline +1] = {}
questline_type[#questline] = {}
questline_reward[#questline] = GenMod.Icon(evolution_building[1] .. " Token")
questline_questgiver[#questline] = questgiver[1]
questline[#questline][1] = {}
questline[#questline][1][1] = "Spend 20 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][1][2] = "Win 2 battles"
questline[#questline][2] = {}
questline[#questline][2][1] = "Solve this Negotiation"
questline[#questline][2][2] = "Solve 3 incidents"
questline[#questline][3] = {}
questline[#questline][3][1] = "Collect Food"
questline[#questline][3][2] = "Pay Food"
questline[#questline][4] = {}
questline[#questline][4][1] = "Pay Coins"
questline[#questline][4][2] = "Fulfill 3 Wonder help requests from other players"
questline[#questline][5] = {}
questline[#questline][5][1] = "Solve 6 incidents"
questline[#questline][5][2] = "Collect 2 productions in Luxurious Farm from [Previous Era] or [Current Era] in Capital City"
questline[#questline][6] = {}
questline[#questline][6][1] = "Spend 20 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][6][2] = "Pay Secondary Goods"
questline[#questline][7] = {}
questline[#questline][7][1] = "Win this Battle (Encounter: 28)"
questline[#questline][7][2] = "Solve 7 incidents"
questline[#questline][8] = {}
questline[#questline][8][1] = "Pay 16 Ranged units"
questline[#questline][8][2] = "Solve this Negotiation"
questline[#questline][9] = {}
questline[#questline][9][1] = "Accept 6 trade offers"
questline[#questline][9][2] = "Pay Coins"
questline[#questline][10] = {}
questline[#questline][10][1] = "Spend 20 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][10][2] = "Collect Food"
questline[#questline][11] = {}
questline[#questline][11][1] = "Pay Tertiary Goods"
questline[#questline][11][2] = "Solve this Negotiation"
questline[#questline][12] = {}
questline[#questline][12][1] = "Win this Battle (Encounter: 36)"
questline[#questline][12][2] = "Collect 30 medium productions in Farms from [Previous Era] or [Current Era] in Capital City"
-- Questline 8
questline[#questline +1] = {}
questline_type[#questline] = {}
questline_reward[#questline] = GenMod.Icon(token) .. ' ' .. GenMod.Comma(1750)
questline_questgiver[#questline] = questgiver[1]
questline[#questline][1] = {}
questline[#questline][1][1] = "Pay Food"
questline[#questline][1][2] = "Accept 4 trade offers"
questline[#questline][2] = {}
questline[#questline][2][1] = "Pay 10 Research Points"
questline[#questline][2][2] = "Solve this Negotiation"
questline[#questline][3] = {}
questline[#questline][3][1] = "Win this Battle (Encounter: 10)"
questline[#questline][3][2] = "Pay 6 Cavalry units"
questline[#questline][4] = {}
questline[#questline][4][1] = "Pay Primary Goods"
questline[#questline][4][2] = "Collect 1 production in Luxurious Farm from [Previous Era] or [Current Era] in Capital City"
questline[#questline][5] = {}
questline[#questline][5][1] = "Collect Coins"
questline[#questline][5][2] = "Accept 5 trade offers"
questline[#questline][6] = {}
questline[#questline][6][1] = "Pay 10 Research Points"
questline[#questline][6][2] = "Solve this Negotiation"
questline[#questline][7] = {}
questline[#questline][7][1] = "Solve this Negotiation"
questline[#questline][7][2] = "Pay 48 Infantry units"
questline[#questline][8] = {}
questline[#questline][8][1] = "Win 3 battles"
questline[#questline][8][2] = "Solve 10 incidents"
-- Questline 9
questline[#questline +1] = {}
questline_type[#questline] = {}
questline_reward[#questline] = GenMod.Icon(evolution_building[1] .. " Token")
questline_questgiver[#questline] = questgiver[1]
questline[#questline][1] = {}
questline[#questline][1][1] = "Pay Food"
questline[#questline][1][2] = "Solve 7 incidents"
questline[#questline][2] = {}
questline[#questline][2][1] = "Collect 70 productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][2][2] = "Solve this Negotiation"
questline[#questline][3] = {}
questline[#questline][3][1] = "Collect Food"
questline[#questline][3][2] = "Pay Coins"
questline[#questline][4] = {}
questline[#questline][4][1] = "Solve 8 incidents"
questline[#questline][4][2] = "Spend 12 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][5] = {}
questline[#questline][5][1] = "Spend 20 Research Points (e.g. in the Research Tree or Wonders)"
questline[#questline][5][2] = "Collect 2 productions in Luxurious Farm from [Previous Era] or [Current Era] in Capital City"
questline[#questline][6] = {}
questline[#questline][6][1] = "Pay Secondary Goods"
questline[#questline][6][2] = "Collect 12 long productions in Farms from [Previous Era] or [Current Era] in Capital City"
questline[#questline][7] = {}
questline[#questline][7][1] = "Win this Battle (Encounter: 39)"
questline[#questline][7][2] = "Solve this Negotiation"
questline[#questline][8] = {}
questline[#questline][8][1] = "Pay 15 Research Points"
questline[#questline][8][2] = "Pay 57 Infantry units"
-- Questline Extras
questline_extra = {}
questline_extra_type = {}
questline_extra_reward = {}
questline_extra_questgiver = {}
questline_extra_quest_reward = {}
-- Questline Extras 1
questline_extra[#questline_extra +1] = {}
questline_extra_type[#questline_extra] = {}
questline_extra_reward[#questline_extra] = GenMod.Icon(evolution_building[1] .. " Token")
questline_extra_questgiver[#questline_extra] = questgiver[1]
questline_extra[#questline_extra][1] = {}
questline_extra[#questline_extra][1][0] = GenMod.Icon('Research') .. ' ' .. 2 .. '<br>' .. GenMod.Icon(token) .. ' ' .. GenMod.Comma(300)
questline_extra[#questline_extra][1][1] = "Have 1 " .. evolution_building[1] .. " on level 3 in Capital City"
questline_extra[#questline_extra][2] = {}
questline_extra[#questline_extra][2][0] = GenMod.Icon('Research') .. ' ' .. 3 .. '<br>' .. GenMod.Icon(token) .. ' ' .. GenMod.Comma(600)
questline_extra[#questline_extra][2][1] = "Have 1 " .. evolution_building[1] .. " on level 5 in Capital City"
questline_extra[#questline_extra][3] = {}
questline_extra[#questline_extra][3][0] = GenMod.Icon('Research') .. ' ' .. 5 .. '<br>' .. GenMod.Icon(token) .. ' ' .. GenMod.Comma(900)
questline_extra[#questline_extra][3][1] = "Have 1 " .. evolution_building[1] .. " on level 8 in Capital City"
questline_extra[#questline_extra][4] = {}
questline_extra[#questline_extra][4][0] = GenMod.Icon('Research') .. ' ' .. 10 .. '<br>' .. GenMod.Icon(token) .. ' ' .. GenMod.Comma(1200)
questline_extra[#questline_extra][4][1] = "Have 1 " .. evolution_building[1] .. " on level 12 in Capital City"
-- Questline Extras 2
questline_extra[#questline_extra +1] = {}
questline_extra_type[#questline_extra] = {}
questline_extra_reward[#questline_extra] = GenMod.Icon(evolution_building[1] .. " Token")
questline_extra_questgiver[#questline_extra] = questgiver[1]
questline_extra[#questline_extra][1] = {}
questline_extra[#questline_extra][1][0] = GenMod.Icon('Research') .. ' ' .. 10 .. '<br>' .. GenMod.Icon(token) .. ' ' .. GenMod.Comma(1500)
questline_extra[#questline_extra][1][1] = "Have 1 " .. evolution_building[1] .. " on level 15 in Capital City"
questline_extra[#questline_extra][2] = {}
questline_extra[#questline_extra][2][0] = GenMod.Icon('Research') .. ' ' .. 15 .. '<br>' .. GenMod.Icon(token) .. ' ' .. GenMod.Comma(1800)
questline_extra[#questline_extra][2][1] = "Have 1 " .. evolution_building[1] .. " on level 18 in Capital City"
questline_extra[#questline_extra][3] = {}
questline_extra[#questline_extra][3][0] = GenMod.Icon('Research') .. ' ' .. 20 .. '<br>' .. GenMod.Icon(token) .. ' ' .. GenMod.Comma(2100)
questline_extra[#questline_extra][3][1] = "Have 1 " .. evolution_building[1] .. " on level 22 in Capital City"
questline_extra[#questline_extra][4] = {}
questline_extra[#questline_extra][4][0] = GenMod.Icon('Research') .. ' ' .. 30 .. '<br>' .. GenMod.Icon(token) .. ' ' .. GenMod.Comma(2400)
questline_extra[#questline_extra][4][1] = "Have 1 " .. evolution_building[1] .. " on level 25 in Capital City"
-- Questline Extras 3
questline_extra[#questline_extra +1] = {}
questline_extra_type[#questline_extra] = {}
questline_extra_reward[#questline_extra] = GenMod.Icon('Gears') .. ' ' .. 500
questline_extra_questgiver[#questline_extra] = questgiver[1]
questline_extra[#questline_extra][1] = {}
questline_extra[#questline_extra][1][0] = GenMod.Icon('Research') .. ' ' .. 50 .. '<br>' .. GenMod.Icon(token) .. ' ' .. GenMod.Comma(2700)
questline_extra[#questline_extra][1][1] = "Have 1 " .. evolution_building[1] .. " on level 30 in Capital City"
questline_extra[#questline_extra][2] = {}
questline_extra[#questline_extra][2][0] = GenMod.Icon('Research') .. ' ' .. 50 .. '<br>' .. GenMod.Icon(token) .. ' ' .. GenMod.Comma(3000)
questline_extra[#questline_extra][2][1] = "Have 1 " .. evolution_building[1] .. " on level 34 in Capital City"
questline_extra[#questline_extra][3] = {}
questline_extra[#questline_extra][3][0] = GenMod.Icon('Research') .. ' ' .. 50 .. '<br>' .. GenMod.Icon(token) .. ' ' .. GenMod.Comma(3300)
questline_extra[#questline_extra][3][1] = "Have 1 " .. evolution_building[1] .. " on level 37 in Capital City"
questline_extra[#questline_extra][4] = {}
questline_extra[#questline_extra][4][0] = GenMod.Icon('Research') .. ' ' .. 50 .. '<br>' .. GenMod.Icon(token) .. ' ' .. GenMod.Comma(3600)
questline_extra[#questline_extra][4][1] = "Have 1 " .. evolution_building[1] .. " on level 40 in Capital City"